Senior Technical Artist

As a Senior Technical Artist, Tools & Pipeline , you’ll shape the creative engine that powers our teams – defining and elevating end-to-end workflows across disciplines including Character Art, Animation, Environment Art, Audio, and VFX. You’ll be a strategic partner to artists, Technical Art, and Engineering, evaluating tools and pipelines, clarifying production requirements, and ensuring our workflows enable creativity at scale. Your work will directly impact how ideas move from concept to shipped content, empowering multiple teams to operate efficiently in parallel production streams.

In this role, you’ll help stand up and sustain scalable tools and processes, providing hands-on technical support while gathering data and feedback to continuously improve the artist experience. You’ll build strong cross-disciplinary relationships to uncover pain points and guide meaningful system and pipeline improvements. As an active member of Riot’s Technical Art community, you’ll mentor fellow TAs, contribute to craft growth, and foster a culture of knowledge sharing through clear documentation and open feedback. By setting clear goals, offering actionable direction, and championing continuous improvement, you’ll ensure our workflows not only support today’s production but evolve to meet the ambitions of tomorrow.